- Type
- Audio
- Game design
- Installation
- Live streaming
- Motion capture
- Projection
- Tech for writing
- Video
- VR, AR, XR
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Laura Trevail on nonlinear storytelling in Twine
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Shaun PRICKIMAGE on walkabout projection
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Maria Uzor on performance and audience interactivity
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Sian Fan on mixing realities
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Kaitlin Ferguson on 3D printing with biomaterials
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Henry Driver on creating experimental artworks in Unity
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Loula Yorke on performing with hardware synths
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Studio Above&Below on augmented & mixed reality
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Reeta Varpama on making short films
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Natalie Whitney on participatory art and sensory tech
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Will Hurt on augmented reality and interactivity
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Connor Turansky on building and touring an interactive photo booth
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Edalia Day on projection mapping in performance
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Meitao Qu & Amy J Wilson on creating worlds in Unreal Engine
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Karen Eng on creating art with Tagtool
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Dave Norton on creating a motion capture system
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Zaki Musa on experimental tech for aerial performance
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Lee Mason on creating cryptoart in VR
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Frazer Merrick on experimenting with live streaming
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Tom Hobden on playful Zooming
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Michelle Brace on visual mixing with Resolume